Some of the images used in this website are the intellectual property of KIXEYE® and may have to be removed if requested. 
Content on this website is provided to the User by the Battle Pirates Player community. By use of this site you acknowledge that such content is provided to the user without any implied warranties, ownership rights or guarantee of accuracy as this is not affiliated with nor approved by Kixeye®

This site uses some cookies, by using the site you agree to their use.

  • twitch
  • Facebook Social Icon
  • Google+ Social Icon
  • YouTube Social  Icon

December 4, 2018

November 27, 2018

November 21, 2018

November 7, 2018

October 30, 2018

October 23, 2018

October 16, 2018

October 9, 2018

October 3, 2018

September 25, 2018

Please reload

Recent Posts

Release Notes - 3/23/17

March 23, 2017

Greetings, Captains!

 

This week’s release includes new tech for the Forsaken Mission and info for the upcoming VXP weekend. We will also be re-running the Clash of the Titans time-limited campaign.

 

Forsaken Mission

This month’s mission includes new prizes for Prize Pool 5 as well as additions to Prize Pool 3 & 4.

 

Prize Pool 5

Penetrative Plate VI

 

 

 

Explosive Overlay

 

 

Deep Sea Countermeasure

 

This countermeasure can fire while submerged at both mortars and missiles. The Deep Sea Countermeasure can -only- be equipped in a weapon slot that has -exactly- “Countermeasure” and “Underwater”.

 

 

(Valid Slot Type - Deep Sea Countermeasure)

 

If the weapon slot takes in any other weapon type (such as Air, Standard, etc.), in addition to the “Countermeasure” and “Underwater”, then this weapon will not be available to be equipped in that weapon slot.

 

(Invalid Slot Type - Deep Sea Countermeasure)

 

Subaquatic Propellant

 

As a reminder, “Countermeasure” is its own Counter / “Damage Type”. Countermeasure Reload will not improve countermeasure weapons that are labeled as “Anti-Penetrating” or “Anti-Explosive”. Only countermeasure weapons that are labeled as “Countermeasure” will receive the benefits from Countermeasure Reload.

 

Prize Pool 4

Penetrative Plates V

 

 

Prize Pool 3

Penetrative Plates IV

 

 

 

VXP Weekend

Friday, 3/24 - Monday, 3/27 (9am - 9am).

Unidentified Raiding Fleets will spawn the entire time. Salvage and Elite targets will have 2x VXP payout the whole time.

Level 55 & 99 targets are similar to Reaver Armada targets. Level 55 will spawn the entire weekend while level 99 will only spawn from Fri, 9am - Sat, 9pm.

Level 101 are Garrison style targets and will only spawn from Fri, 9am - Sat, 9pm. They will consist of mostly buildings and turrets. Destroying the first line of buildings in the target will trigger enemy ships from offscreen to attack, so keep an eye out!

 

Clash of the Titans re-run

We will be re-running the Clash of the Titans TLC.

The campaign will run from Thursday March 23rd at noon, to Wednesday March 29th at noon.

Prize Packs are the same as previous runs of this campaign.

You must own a Mega Ship to activate this campaign.

 

PRIZES

  • Prize Pack 1

    • Weapon Module - Congreve Rocket Module Lv1

  • Prize Pack 2

    • Engine Module - Pyro Engine Module Lv1

    • Engine Module - Kinetic Engine Module Lv1

  • Prize Pack 3

    • Missile Strike Drone Module

  • Prize Pack 4

    • Drone Transmitter Module

  • Prize Pack 5

    • Defense Modules

      • Anti-cannon Quadcopter

      • Anti-mortar Quadcopter

  • Prize Pack 6

    • Exocet Missile Module

 

Bug Fixes & Tuning

  • Added back the missing “left arrow” in the UI for switching pages in the leaderboards.

  • Fixed an issue where the Prideful effect for ships using the Pride hull would incorrectly remain active for the remainder of a combat if the ships were stunned at any point in the combat.

  • Fixed an issue where empty health bars for defeated enemies would remain on the screen when joining an in progress combat.

  • The bonus stat “Assault DPS” has been renamed as “Ship DPS” to clarify that this stat is not referring to the “Assault” Hull Class.

  • The bonus stat “Siege DPS” has been renamed as “Structure DPS” to clarify that this stat is not referring to the “Siege” Hull Class.

Share on Facebook
Share on Twitter
Please reload

Follow Us
Please reload

Search By Tags