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Release Notes - 5/23/17

May 23, 2017

Greetings Captains!

 

This release includes a new faction-based TLC called Plunder. We will also be re-running a version of the Hyperion Rising time-limited campaign.

 

Let’s take a look!

 

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Plunder TLC

 

A new faction-based TLC is available from 5/23 at noon PST to 5/29 at noon. Defeat Skirmish targets and attack NPC bases to earn the Ballistic Recoil Suppressor, the Emancipator Turret, and the limited Survivor hull. You must have Outpost 9 constructed to participate. Good luck, Captains!

 

  • 3 run-throughs

  • Encounters 4 & 6 of each runthrough are Conquerer targets (NPC bases); all other encounters are Skirmish targets.

 

Runthrough 1:

1-5 encounters, 6 hours

 

Prize Pack 1

Ballistic Recoil Suppressor

 

2x 24-hour structure build tokens

 

Runthrough 2:

1-6 encounters

 

Prize Pack 2

Emancipator Turret

 

3x Survivor 20k VXP tokens

4x 48-hour structure build tokens

 

Runthrough 3

1-7 encounters; Mastery (You may complete this run-through up to 5 times)*

*Each completed series of encounters will award one limited Survivor blueprint

 

Prize Pack 3

Survivor - Limited Forsaken Hull x1

 

1x Survivor 6-day build tokens

 

A special badge will be awarded for completion after completing all 5 Mastery rounds

 

 

Hyperion Rising Re-run

From Tuesday, 5/23 noon to Monday, 5/29 noon, we will be re-running the Hyperion Rising TLC for players to earn important Megaship tech.

Note that all of the prizes have been previously offered.

You must own a Mega Ship to start the campaign

  • Run through 1 (total of 2 encounters; second encounter is new) - 3 hours

  • Run through 2  (total of 2 encounters) - 1 hour

  • Run through 3 - (total of 3 encounters; last encounter is new) - 1 hour

Prizes

  • Prize Pack 1:

    • Culverin Cannon Module Build Token (24 hour) x4

    • Titan Mortar Module Build Token (24 hour) x2

    • Congreve Rocket Module Blueprint

    • Congreve Rocket Module Build Token (24 hour) x2

  • Prize Pack 2:

    • Kinetic Engine Blueprint

    • Kinetic Engine Build Token (24 hour) x1

    • Pyro Engine Blueprint

    • Pyro Engine Build Token (24 hour) x1

  • Prize Pack 3:

    • Missile Strike Drone Module Blueprint

    • Missile Strike Drone Module Build Token (24 hour) x2

    • Exocet Missile Module Blueprint

    • Exocet Missile Module Build Token (24 hour) x2

       

Bug Fixes & Tuning

  • Fixed an issue where targets had their health reset after combat.

  • Fixed an issue where in rare occurrences the Gluttony would award negative VXP to other ships in the fleet. This issue only occurred when the healed ship finished combat with more health than when it started combat. 

     

     

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