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Battle Pirates Release Notes - 7/6/17

July 6, 2017

Greetings, Captains!

This release includes the Skyfire time-limited campaign and a rerun of the Endgame TLC.

FM targets complete their transition this week.

Let’s take a look!


Skyfire TLC

From Thursday, 7/6 to Wednesday, 7/12, use your Monoliths, Icebreakers, and Citadels to defeat Garrison targets in the Skyfire TLC. Earn the coveted Skyfire Carrier, Banded Hornet UAV, and UAV Targeting Circuitry. The Skyfire Carrier is the most powerful auto-hull yet, and the preferred hull for high-end targets in the upcoming Glowing Sea event cycle. Good luck, Captains!

Start Date: Thursday, July 6th 2017 - 12PM PST

End Date: Wednesday, July 12th 2017 - 11:59PM PST (effectively, midnight)

Level: 50+

Prize Pack 1

Banded Hornet UAV (Skyfire T6 Weapon)

Prize Pack 2

Skyfire Carrier Hull Blueprint

Skyfire Carrier 1-day build token x2

Skyfire Carrier small VXP token x5

Prize Pack 3

UAV Targeting Circuitry

Skyfire Carrier 1-day build token x10

Skyfire Carrier medium VXP tokens x5

Endgame TLC Re-run

Take part in Endgame, featuring the Draconians. Starting July 5th, use Rhinos or Apollos to defeat Assault forces to earn the Oppressor, a Conqueror hull best suited for other Faction TLCs.

Prize Pack 1

Fuel Tank O1-X - Draconian base special

Prize Pack 2

Explosive Turret D99-S - Draconian turret

Prize Pack 3

Oppressor - Limited Draconian Hull x1

Oppressor 6-day build token

Oppressor 25000 VXP token

Forsaken Mission Target Transition

The final transition of FM targets to the World Map completes this week. It should be noted that we will not be automatically wiping the remaining old FM targets from the World Map when the FM starts. Spawning for these targets has been turned off, so either defeat the older targets to clear them from the World Map or ignore them and they will eventually reap.

Bug fixes & tuning

Fixed an issue where targets would incorrectly reap from the World Map after combat

Fixed an issue where the countdown timer for the Hunger campaign would fail to display

Resized the Phoenix hull to be a bit bigger on the World Map

Fixed an issue where ships are being re-shrouded in the level 113 FM target

Fixed an issue where countermeasures were firing too late at enemy projectiles

Fixed an issue where the remote targeting ring would fail to display for dual weapons





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